| 123456789101112131415161718192021222324252627282930313233343536373839404142 | using ET;using System.Collections.Generic;namespace GFGGame{    public class CardData    {        public int id;        public int pageIndex; //当前列表类型        public int index; //当前列表里的第几个        public int lv;        public int exp;        public int star;        public int _resIndex = -1;//当前卡面,0默认,1特殊        public int resIndex;        public int mainScore;        public List<string> _resources;//所有配置卡面        public List<string> resources        {            get            {                if(_resources == null){                    ItemCfg itemCfg = ItemCfgArray.Instance.GetCfg(id);                    _resources = CardDataManager.GetCardResources(itemCfg);                }                return _resources;            }        }        public Dictionary<int, int> scores;        public Dictionary<int, int> starRewardsState = new Dictionary<int, int>();//升星奖励领取状态,只记录可领和已领        public ItemCfg itemCfg        {            get            {                return ItemCfgArray.Instance.GetCfg(id);            }        }        public string fromUIType;    }}
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