| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378 | using ET;using GFGGame.Launcher;using UnityEngine;namespace GFGGame{    public class QDManager    {        public bool isLogining;        public string uid;        public static void Init()        {            switch (LauncherConfig.ChannelId)            {                case (int)ChannelID.Test:                    // AliManagerr.Instance.Init();                    // QDShareManager.Instance.Init();                    break;                case (int)ChannelID.DouYou:                    //QDDouYouManager.Instance.Init();                #if GFGZSB                AliManagerr.Instance.Init();                QDShareManager.Instance.Init();                #else                                     if (LauncherConfig.platformId == 2)                    {                #if !UNITY_EDITOR && UNITY_IOS                QDDouYouManagerIos.Instance.Init();                #endif                    }                    else                    {                       QDDouYouManager.Instance.Init();                    }                #endif                    break;                case (int)ChannelID.DouYouDev:                    QDDouYouManager.Instance.Init();                    QDShareManager.Instance.Init();                    break;                case (int)ChannelID.AppStore:#if !UNITY_EDITOR && UNITY_IOS                    QDAppStoreManager.Init();#endif                    break;                default:                    break;            }        }        public static void Login()        {            ViewManager.Show<ModalStatusView>("登录中...");            switch (LauncherConfig.ChannelId)            {                case (int)ChannelID.Test:                    bool login = GameController.CheckLoginCache(true);                    if (!login)                    {                        ViewManager.Hide<ModalStatusView>();                        ViewManager.Show<LoginInputView>();                    }                    break;                case (int)ChannelID.DouYou:                    #if GFGZSB                    bool loginDouYou = GameController.CheckLoginCache(true);                    if (!loginDouYou)                    {                        ViewManager.Hide<ModalStatusView>();                        ViewManager.Show<LoginInputView>();                    }                    #else                    if (LauncherConfig.platformId == 2)                    {                    #if !UNITY_EDITOR && UNITY_IOS                     QDDouYouManagerIos.Instance.Login();                    #endif                    }                    else                    {                        QDDouYouManager.Instance.Login();                    }                           #endif                    break;                case (int)ChannelID.DouYouDev:                    QDDouYouManager.Instance.Login();                    break;                case (int)ChannelID.AppStore:                    //TODO 接douyou ios的sdk登录                    break;                default:                    break;            }        }        public static void OnCreateRole()        {            switch (LauncherConfig.ChannelId)            {                case (int)ChannelID.Test:                    break;                case (int)ChannelID.DouYou:#if !GFGZSB                    if (LauncherConfig.platformId == 1)                    {                        QDDouYouManager.Instance.OnCreateRole();                    }#endif                    break;                case (int)ChannelID.DouYouDev:                    QDDouYouManager.Instance.OnCreateRole();                    break;                default:                    break;            }        }        public static void OnEnterGame()        {            switch (LauncherConfig.ChannelId)            {                case (int)ChannelID.Test:                    break;                case (int)ChannelID.DouYou:#if !GFGZSB                    if (LauncherConfig.platformId == 2)                    {#if !UNITY_EDITOR && UNITY_IOS                     QDDouYouManagerIos.Instance.OnEnterGame();#endif                    }                    else                    {                        QDDouYouManager.Instance.OnEnterGame();                    }#endif                    break;                case (int)ChannelID.DouYouDev:                    QDDouYouManager.Instance.OnEnterGame();                    break;                case (int)ChannelID.AppStore:                    //TODO 接入douYou sdk                     break;                default:                    break;            }        }        //回到登录界面,不退出账号        public static void OnQuitToLoginView()        {            switch (LauncherConfig.ChannelId)            {                case (int)ChannelID.Test:                    break;                case (int)ChannelID.DouYou:#if !GFGZSB                    if (LauncherConfig.platformId == 2)                    {#if !UNITY_EDITOR && UNITY_IOS          QDDouYouManagerIos.Instance.OnQuitToLoginView();      #endif                    }                    else                    {                        QDDouYouManager.Instance.OnQuitToLoginView();                    }#endif                    break;                case (int)ChannelID.DouYouDev:                    QDDouYouManager.Instance.OnQuitToLoginView();                    break;                case (int)ChannelID.AppStore:                    //TODO 接入douYou sdk                     break;                default:                    break;            }        }        public static void Pay(int buyID, int count, string orderID, long price)        {            switch (LauncherConfig.ChannelId)            {                case (int)ChannelID.Test:                    break;                case (int)ChannelID.DouYou:#if GFGZSB         //TODO gfg支付跳转                    ViewManager.Show<StorePayPropView>(new object[] { buyID, orderID, price });#else                    if (LauncherConfig.platformId == 2)                    {#if !UNITY_EDITOR && UNITY_IOS                        QDDouYouManagerIos.Instance.Pay(buyID, count, orderID, price);#endif                    }                    else                    {                        QDDouYouManager.Instance.Pay(buyID, count, orderID, price);                    }              #endif                                        break;                case (int)ChannelID.DouYouDev:                    QDDouYouManager.Instance.Pay(buyID, count, orderID, price);                    break;                case (int)ChannelID.AppStore:                    //TODO 接入douYou sdk                     break;                default:                    break;            }        }        public static void Logout()        {            GameGlobal.zoneScene.GetComponent<SessionComponent>()?.Disconnect();            GameGlobal.zoneScene.GetComponent<ServerInfosComponent>()?.ServerInfoList?.Clear();            GameGlobal.zoneScene.GetComponent<AccountInfoComponent>()?.Clear();            if (PlayerPrefs.HasKey(GameConst.PASSWORD_LAST_LOGIN_KEY))            {                PlayerPrefs.DeleteKey(GameConst.PASSWORD_LAST_LOGIN_KEY);            }            switch (LauncherConfig.ChannelId)            {                case (int)ChannelID.Test:                    break;                case (int)ChannelID.DouYou:                    #if !GFGZSB                    if (LauncherConfig.platformId == 2)                    {#if !UNITY_EDITOR && UNITY_IOS                        QDDouYouManagerIos.Instance.Logout();#endif                    }                    else                    {                        QDDouYouManager.Instance.Logout();                    }                    #endif                    break;                case (int)ChannelID.DouYouDev:                    QDDouYouManager.Instance.Logout();                    break;                case (int)ChannelID.AppStore:                    //TODO 接入douYou sdk                     break;                default:                    break;            }        }        public static void Exit()        {            switch (LauncherConfig.ChannelId)            {                case (int)ChannelID.Test:                    GameController.ShowExitAlert();                    break;                case (int)ChannelID.DouYou:#if GFGZSB              GameController.ShowExitAlert();     #else                    if (LauncherConfig.platformId == 2)                    {#if !UNITY_EDITOR && UNITY_IOS                        QDDouYouManagerIos.Instance.Exit();#endif                    }                    else                    {                        QDDouYouManager.Instance.Exit();                    }#endif                    break;                case (int)ChannelID.DouYouDev:                    QDDouYouManager.Instance.Exit();                    break;                case (int)ChannelID.AppStore:                    //TODO 接入douYou sdk                     break;                default:                    break;            }        }        //上报角色行为给sdk        public static void PushRoleAction(DouYouRoleLogReportType reportType)        {            switch (LauncherConfig.ChannelId)            {                case (int)ChannelID.Test:                    break;                case (int)ChannelID.DouYou:                    //改名上报给sdk                    // var zoneScene = GameGlobal.zoneScene;                    // if (zoneScene == null) return;                    //                    // if (zoneScene.GetComponent<RoleInfosComponent>() == null ||                    //     zoneScene.GetComponent<RoleInfosComponent>().IsDisposed) return;                    //                    // var roleInfo = zoneScene.GetComponent<RoleInfosComponent>().GetCurrentRole();                    // if (roleInfo == null) return;                    //                    // if (GameGlobal.myNumericComponent == null) return;                    // int lvl = GameGlobal.myNumericComponent.GetAsInt(NumericType.Lvl);                    //                    // if (zoneScene.GetComponent<ServerInfosComponent>() == null) return;                    // if (zoneScene.GetComponent<ServerInfosComponent>().recentlyServerInfo == null) return;                    //                    // string serverName = zoneScene.GetComponent<ServerInfosComponent>().recentlyServerInfo.ServerName;                    // QDDouYouManagerInit.Instance.ReportRole((int)reportType,                    //     roleInfo.Id.ToString(), lvl.ToString(), roleInfo.Name, roleInfo.ServerId.ToString(),                    //     serverName);                    break;                case (int)ChannelID.DouYouDev:                    //改名上报给sdk                    var zoneSceneDev = GameGlobal.zoneScene;                    if (zoneSceneDev == null) return;                    if (zoneSceneDev.GetComponent<RoleInfosComponent>() == null ||                        zoneSceneDev.GetComponent<RoleInfosComponent>().IsDisposed) return;                    var roleInfoDev = zoneSceneDev.GetComponent<RoleInfosComponent>().GetCurrentRole();                    if (roleInfoDev == null) return;                    if (GameGlobal.myNumericComponent == null) return;                    int lvlDev = GameGlobal.myNumericComponent.GetAsInt(NumericType.Lvl);                    if (zoneSceneDev.GetComponent<ServerInfosComponent>() == null) return;                    if (zoneSceneDev.GetComponent<ServerInfosComponent>().recentlyServerInfo == null) return;                    string serverNameDev =                        zoneSceneDev.GetComponent<ServerInfosComponent>().recentlyServerInfo.ServerName;                    QDDouYouManagerInit.Instance.ReportRole((int)reportType,                        roleInfoDev.Id.ToString(), lvlDev.ToString(), roleInfoDev.Name, roleInfoDev.ServerId.ToString(),                        serverNameDev);                    break;                case (int)ChannelID.AppStore:                    //TODO 接入douYou sdk                     break;                default:                    break;            }        }        public static bool IsTaptap        {            get { return LauncherConfig.ChannelId == (int)ChannelID.TapTap; }        }        public static bool IsHYKB        {            get { return LauncherConfig.ChannelId == (int)ChannelID.HYKB; }        }        public static bool IsBiliBili        {            get { return LauncherConfig.ChannelId == (int)ChannelID.BiliBili; }        }        public static bool IsHuaWei        {            get { return LauncherConfig.ChannelId == (int)ChannelID.HUAWEI; }        }    }}
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