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							- using System;
 
- using System.Collections.Generic;
 
- using FairyGUI.Utils;
 
- using UnityEngine;
 
- namespace FairyGUI
 
- {
 
-     /// <summary>
 
-     /// 
 
-     /// </summary>
 
-     public delegate void PlayCompleteCallback();
 
-     /// <summary>
 
-     /// 
 
-     /// </summary>
 
-     public delegate void TransitionHook();
 
-     /// <summary>
 
-     /// 
 
-     /// </summary>
 
-     public class Transition : ITweenListener
 
-     {
 
-         /// <summary>
 
-         /// 动效的名称。在编辑器里设定。
 
-         /// </summary>
 
-         public string name { get; private set; }
 
-         /// <summary>
 
-         /// 当你启动了自动合批,动效里有涉及到XY、大小、旋转等的改变,如果你观察到元件的显示深度在播放过程中有错误,可以开启这个选项。
 
-         /// </summary>
 
-         public bool invalidateBatchingEveryFrame;
 
-         GComponent _owner;
 
-         TransitionItem[] _items;
 
-         int _totalTimes;
 
-         int _totalTasks;
 
-         bool _playing;
 
-         bool _paused;
 
-         float _ownerBaseX;
 
-         float _ownerBaseY;
 
-         PlayCompleteCallback _onComplete;
 
-         int _options;
 
-         bool _reversed;
 
-         float _totalDuration;
 
-         bool _autoPlay;
 
-         int _autoPlayTimes;
 
-         float _autoPlayDelay;
 
-         float _timeScale;
 
-         bool _ignoreEngineTimeScale;
 
-         float _startTime;
 
-         float _endTime;
 
-         GTweenCallback _delayedCallDelegate;
 
-         GTweenCallback _checkAllDelegate;
 
-         GTweenCallback1 _delayedCallDelegate2;
 
-         const int OPTION_IGNORE_DISPLAY_CONTROLLER = 1;
 
-         const int OPTION_AUTO_STOP_DISABLED = 2;
 
-         const int OPTION_AUTO_STOP_AT_END = 4;
 
-         public Transition(GComponent owner)
 
-         {
 
-             _owner = owner;
 
-             _timeScale = 1;
 
-             _ignoreEngineTimeScale = true;
 
-             _delayedCallDelegate = OnDelayedPlay;
 
-             _delayedCallDelegate2 = OnDelayedPlayItem;
 
-             _checkAllDelegate = CheckAllComplete;
 
-         }
 
-         /// <summary>
 
-         /// 
 
-         /// </summary>
 
-         public void Play()
 
-         {
 
-             _Play(1, 0, 0, -1, null, false);
 
-         }
 
-         /// <summary>
 
-         /// 
 
-         /// </summary>
 
-         /// <param name="onComplete"></param>
 
-         public void Play(PlayCompleteCallback onComplete)
 
-         {
 
-             _Play(1, 0, 0, -1, onComplete, false);
 
-         }
 
-         /// <summary>
 
-         /// 
 
-         /// </summary>
 
-         /// <param name="times"></param>
 
-         /// <param name="delay"></param>
 
-         /// <param name="onComplete"></param>
 
-         public void Play(int times, float delay, PlayCompleteCallback onComplete)
 
-         {
 
-             _Play(times, delay, 0, -1, onComplete, false);
 
-         }
 
-         /// <summary>
 
-         /// 
 
-         /// </summary>
 
-         /// <param name="times"></param>
 
-         /// <param name="delay"></param>
 
-         /// <param name="startTime"></param>
 
-         /// <param name="endTime"></param>
 
-         /// <param name="onComplete"></param>
 
-         public void Play(int times, float delay, float startTime, float endTime, PlayCompleteCallback onComplete)
 
-         {
 
-             _Play(times, delay, startTime, endTime, onComplete, false);
 
-         }
 
-         /// <summary>
 
-         /// 
 
-         /// </summary>
 
-         public void PlayReverse()
 
-         {
 
-             _Play(1, 0, 0, -1, null, true);
 
-         }
 
-         /// <summary>
 
-         /// 
 
-         /// </summary>
 
-         /// <param name="onComplete"></param>
 
-         public void PlayReverse(PlayCompleteCallback onComplete)
 
-         {
 
-             _Play(1, 0, 0, -1, onComplete, true);
 
-         }
 
-         /// <summary>
 
-         /// 
 
-         /// </summary>
 
-         /// <param name="times"></param>
 
-         /// <param name="delay"></param>
 
-         /// <param name="onComplete"></param>
 
-         public void PlayReverse(int times, float delay, PlayCompleteCallback onComplete)
 
-         {
 
-             _Play(times, delay, 0, -1, onComplete, true);
 
-         }
 
-         /// <summary>
 
-         /// 
 
-         /// </summary>
 
-         /// <param name="value"></param>
 
-         public void ChangePlayTimes(int value)
 
-         {
 
-             _totalTimes = value;
 
-         }
 
-         /// <summary>
 
-         /// 设置动效是否自动播放。
 
-         /// </summary>
 
-         /// <param name="autoPlay"></param>
 
-         /// <param name="times"></param>
 
-         /// <param name="delay"></param>
 
-         public void SetAutoPlay(bool autoPlay, int times, float delay)
 
-         {
 
-             if (_autoPlay != autoPlay)
 
-             {
 
-                 _autoPlay = autoPlay;
 
-                 _autoPlayTimes = times;
 
-                 _autoPlayDelay = delay;
 
-                 if (_autoPlay)
 
-                 {
 
-                     if (_owner.onStage)
 
-                         Play(times, delay, null);
 
-                 }
 
-                 else
 
-                 {
 
-                     if (!_owner.onStage)
 
-                         Stop(false, true);
 
-                 }
 
-             }
 
-         }
 
-         void _Play(int times, float delay, float startTime, float endTime, PlayCompleteCallback onComplete, bool reverse)
 
-         {
 
-             Stop(true, true);
 
-             _totalTimes = times;
 
-             _reversed = reverse;
 
-             _startTime = startTime;
 
-             _endTime = endTime;
 
-             _playing = true;
 
-             _paused = false;
 
-             _onComplete = onComplete;
 
-             int cnt = _items.Length;
 
-             for (int i = 0; i < cnt; i++)
 
-             {
 
-                 TransitionItem item = _items[i];
 
-                 if (item.target == null)
 
-                 {
 
-                     if (item.targetId.Length > 0)
 
-                         item.target = _owner.GetChildById(item.targetId);
 
-                     else
 
-                         item.target = _owner;
 
-                 }
 
-                 else if (item.target != _owner && item.target.parent != _owner) //maybe removed
 
-                     item.target = null;
 
-                 if (item.target != null && item.type == TransitionActionType.Transition)
 
-                 {
 
-                     TValue_Transition value = (TValue_Transition)item.value;
 
-                     Transition trans = ((GComponent)item.target).GetTransition(value.transName);
 
-                     if (trans == this)
 
-                         trans = null;
 
-                     if (trans != null)
 
-                     {
 
-                         if (value.playTimes == 0) //stop
 
-                         {
 
-                             int j;
 
-                             for (j = i - 1; j >= 0; j--)
 
-                             {
 
-                                 TransitionItem item2 = _items[j];
 
-                                 if (item2.type == TransitionActionType.Transition)
 
-                                 {
 
-                                     TValue_Transition value2 = (TValue_Transition)item2.value;
 
-                                     if (value2.trans == trans)
 
-                                     {
 
-                                         value2.stopTime = item.time - item2.time;
 
-                                         break;
 
-                                     }
 
-                                 }
 
-                             }
 
-                             if (j < 0)
 
-                                 value.stopTime = 0;
 
-                             else
 
-                                 trans = null; //no need to handle stop anymore
 
-                         }
 
-                         else
 
-                             value.stopTime = -1;
 
-                     }
 
-                     value.trans = trans;
 
-                 }
 
-             }
 
-             if (delay == 0)
 
-                 OnDelayedPlay();
 
-             else
 
-                 GTween.DelayedCall(delay).SetTarget(this).OnComplete(_delayedCallDelegate);
 
-         }
 
-         /// <summary>
 
-         /// 
 
-         /// </summary>
 
-         public void Stop()
 
-         {
 
-             Stop(true, false);
 
-         }
 
-         /// <summary>
 
-         /// 
 
-         /// </summary>
 
-         /// <param name="setToComplete"></param>
 
-         /// <param name="processCallback"></param>
 
-         public void Stop(bool setToComplete, bool processCallback)
 
-         {
 
-             if (!_playing)
 
-                 return;
 
-             _playing = false;
 
-             _totalTasks = 0;
 
-             _totalTimes = 0;
 
-             PlayCompleteCallback func = _onComplete;
 
-             _onComplete = null;
 
-             GTween.Kill(this);//delay start
 
-             int cnt = _items.Length;
 
-             if (_reversed)
 
-             {
 
-                 for (int i = cnt - 1; i >= 0; i--)
 
-                 {
 
-                     TransitionItem item = _items[i];
 
-                     if (item.target == null)
 
-                         continue;
 
-                     StopItem(item, setToComplete);
 
-                 }
 
-             }
 
-             else
 
-             {
 
-                 for (int i = 0; i < cnt; i++)
 
-                 {
 
-                     TransitionItem item = _items[i];
 
-                     if (item.target == null)
 
-                         continue;
 
-                     StopItem(item, setToComplete);
 
-                 }
 
-             }
 
-             if (processCallback && func != null)
 
-                 func();
 
-         }
 
-         void StopItem(TransitionItem item, bool setToComplete)
 
-         {
 
-             if (item.displayLockToken != 0)
 
-             {
 
-                 item.target.ReleaseDisplayLock(item.displayLockToken);
 
-                 item.displayLockToken = 0;
 
-             }
 
-             if (item.tweener != null)
 
-             {
 
-                 item.tweener.Kill(setToComplete);
 
-                 item.tweener = null;
 
-                 if (item.type == TransitionActionType.Shake && !setToComplete) //震动必须归位,否则下次就越震越远了。
 
-                 {
 
-                     item.target._gearLocked = true;
 
-                     item.target.SetXY(item.target.x - ((TValue_Shake)item.value).lastOffset.x, item.target.y - ((TValue_Shake)item.value).lastOffset.y);
 
-                     item.target._gearLocked = false;
 
-                     _owner.InvalidateBatchingState(true);
 
-                 }
 
-             }
 
-             if (item.type == TransitionActionType.Transition)
 
-             {
 
-                 TValue_Transition value = (TValue_Transition)item.value;
 
-                 if (value.trans != null)
 
-                     value.trans.Stop(setToComplete, false);
 
-             }
 
-         }
 
-         /// <summary>
 
-         /// 
 
-         /// </summary>
 
-         /// <param name="paused"></param>
 
-         public void SetPaused(bool paused)
 
-         {
 
-             if (!_playing || _paused == paused)
 
-                 return;
 
-             _paused = paused;
 
-             GTweener tweener = GTween.GetTween(this);
 
-             if (tweener != null)
 
-                 tweener.SetPaused(paused);
 
-             int cnt = _items.Length;
 
-             for (int i = 0; i < cnt; i++)
 
-             {
 
-                 TransitionItem item = _items[i];
 
-                 if (item.target == null)
 
-                     continue;
 
-                 if (item.type == TransitionActionType.Transition)
 
-                 {
 
-                     if (((TValue_Transition)item.value).trans != null)
 
-                         ((TValue_Transition)item.value).trans.SetPaused(paused);
 
-                 }
 
-                 else if (item.type == TransitionActionType.Animation)
 
-                 {
 
-                     if (paused)
 
-                     {
 
-                         ((TValue_Animation)item.value).flag = ((IAnimationGear)item.target).playing;
 
-                         ((IAnimationGear)item.target).playing = false;
 
-                     }
 
-                     else
 
-                         ((IAnimationGear)item.target).playing = ((TValue_Animation)item.value).flag;
 
-                 }
 
-                 if (item.tweener != null)
 
-                     item.tweener.SetPaused(paused);
 
-             }
 
-         }
 
-         public void Dispose()
 
-         {
 
-             if (_playing)
 
-                 GTween.Kill(this);//delay start
 
-             int cnt = _items.Length;
 
-             for (int i = 0; i < cnt; i++)
 
-             {
 
-                 TransitionItem item = _items[i];
 
-                 if (item.tweener != null)
 
-                 {
 
-                     item.tweener.Kill();
 
-                     item.tweener = null;
 
-                 }
 
-                 item.target = null;
 
-                 item.hook = null;
 
-                 if (item.tweenConfig != null)
 
-                     item.tweenConfig.endHook = null;
 
-             }
 
-             _playing = false;
 
-             _onComplete = null;
 
-         }
 
-         /// <summary>
 
-         /// 
 
-         /// </summary>
 
-         public bool playing
 
-         {
 
-             get { return _playing; }
 
-         }
 
-         /// <summary>
 
-         /// 
 
-         /// </summary>
 
-         /// <param name="label"></param>
 
-         /// <param name="aParams"></param>
 
-         public void SetValue(string label, params object[] aParams)
 
-         {
 
-             int cnt = _items.Length;
 
-             object value;
 
-             bool found = false;
 
-             for (int i = 0; i < cnt; i++)
 
-             {
 
-                 TransitionItem item = _items[i];
 
-                 if (item.label == label)
 
-                 {
 
-                     if (item.tweenConfig != null)
 
-                         value = item.tweenConfig.startValue;
 
-                     else
 
-                         value = item.value;
 
-                     found = true;
 
-                 }
 
-                 else if (item.tweenConfig != null && item.tweenConfig.endLabel == label)
 
-                 {
 
-                     value = item.tweenConfig.endValue;
 
-                     found = true;
 
-                 }
 
-                 else
 
-                     continue;
 
-                 switch (item.type)
 
-                 {
 
-                     case TransitionActionType.XY:
 
-                     case TransitionActionType.Size:
 
-                     case TransitionActionType.Pivot:
 
-                     case TransitionActionType.Scale:
 
-                     case TransitionActionType.Skew:
 
-                         {
 
-                             TValue tvalue = (TValue)value;
 
-                             tvalue.b1 = true;
 
-                             tvalue.b2 = true;
 
-                             tvalue.f1 = Convert.ToSingle(aParams[0]);
 
-                             tvalue.f2 = Convert.ToSingle(aParams[1]);
 
-                         }
 
-                         break;
 
-                     case TransitionActionType.Alpha:
 
-                         ((TValue)value).f1 = Convert.ToSingle(aParams[0]);
 
-                         break;
 
-                     case TransitionActionType.Rotation:
 
-                         ((TValue)value).f1 = Convert.ToSingle(aParams[0]);
 
-                         break;
 
-                     case TransitionActionType.Color:
 
-                         ((TValue)value).color = (Color)aParams[0];
 
-                         break;
 
-                     case TransitionActionType.Animation:
 
-                         {
 
-                             TValue_Animation tvalue = (TValue_Animation)value;
 
-                             tvalue.frame = Convert.ToInt32(aParams[0]);
 
-                             if (aParams.Length > 1)
 
-                                 tvalue.playing = Convert.ToBoolean(aParams[1]);
 
-                         }
 
-                         break;
 
-                     case TransitionActionType.Visible:
 
-                         ((TValue_Visible)value).visible = Convert.ToBoolean(aParams[0]);
 
-                         break;
 
-                     case TransitionActionType.Sound:
 
-                         {
 
-                             TValue_Sound tvalue = (TValue_Sound)value;
 
-                             tvalue.sound = (string)aParams[0];
 
-                             if (aParams.Length > 1)
 
-                                 tvalue.volume = Convert.ToSingle(aParams[1]);
 
-                         }
 
-                         break;
 
-                     case TransitionActionType.Transition:
 
-                         {
 
-                             TValue_Transition tvalue = (TValue_Transition)value;
 
-                             tvalue.transName = (string)aParams[0];
 
-                             if (aParams.Length > 1)
 
-                                 tvalue.playTimes = Convert.ToInt32(aParams[1]);
 
-                         }
 
-                         break;
 
-                     case TransitionActionType.Shake:
 
-                         {
 
-                             ((TValue_Shake)value).amplitude = Convert.ToSingle(aParams[0]);
 
-                             if (aParams.Length > 1)
 
-                                 ((TValue_Shake)value).duration = Convert.ToSingle(aParams[1]);
 
-                         }
 
-                         break;
 
-                     case TransitionActionType.ColorFilter:
 
-                         {
 
-                             TValue tvalue = (TValue)value;
 
-                             tvalue.f1 = Convert.ToSingle(aParams[0]);
 
-                             tvalue.f2 = Convert.ToSingle(aParams[1]);
 
-                             tvalue.f3 = Convert.ToSingle(aParams[2]);
 
-                             tvalue.f4 = Convert.ToSingle(aParams[3]);
 
-                         }
 
-                         break;
 
-                     case TransitionActionType.Text:
 
-                     case TransitionActionType.Icon:
 
-                         ((TValue_Text)value).text = (string)aParams[0];
 
-                         break;
 
-                 }
 
-             }
 
-             if (!found)
 
-                 throw new Exception("label not exists");
 
-         }
 
-         /// <summary>
 
-         /// 
 
-         /// </summary>
 
-         /// <param name="label"></param>
 
-         /// <param name="callback"></param>
 
-         public void SetHook(string label, TransitionHook callback)
 
-         {
 
-             int cnt = _items.Length;
 
-             bool found = false;
 
-             for (int i = 0; i < cnt; i++)
 
-             {
 
-                 TransitionItem item = _items[i];
 
-                 if (item.label == label)
 
-                 {
 
-                     item.hook = callback;
 
-                     found = true;
 
-                     break;
 
-                 }
 
-                 else if (item.tweenConfig != null && item.tweenConfig.endLabel == label)
 
-                 {
 
-                     item.tweenConfig.endHook = callback;
 
-                     found = true;
 
-                     break;
 
-                 }
 
-             }
 
-             if (!found)
 
-                 throw new Exception("label not exists");
 
-         }
 
-         /// <summary>
 
-         /// 
 
-         /// </summary>
 
-         public void ClearHooks()
 
-         {
 
-             int cnt = _items.Length;
 
-             for (int i = 0; i < cnt; i++)
 
-             {
 
-                 TransitionItem item = _items[i];
 
-                 item.hook = null;
 
-                 if (item.tweenConfig != null)
 
-                     item.tweenConfig.endHook = null;
 
-             }
 
-         }
 
-         /// <summary>
 
-         /// 
 
-         /// </summary>
 
-         /// <param name="label"></param>
 
-         /// <param name="newTarget"></param>
 
-         public void SetTarget(string label, GObject newTarget)
 
-         {
 
-             int cnt = _items.Length;
 
-             bool found = false;
 
-             for (int i = 0; i < cnt; i++)
 
-             {
 
-                 TransitionItem item = _items[i];
 
-                 if (item.label == label)
 
-                 {
 
-                     item.targetId = (newTarget == _owner || newTarget == null) ? string.Empty : newTarget.id;
 
-                     if (_playing)
 
-                     {
 
-                         if (item.targetId.Length > 0)
 
-                             item.target = _owner.GetChildById(item.targetId);
 
-                         else
 
-                             item.target = _owner;
 
-                     }
 
-                     else
 
-                         item.target = null;
 
-                     found = true;
 
-                 }
 
-             }
 
-             if (!found)
 
-                 throw new Exception("label not exists");
 
-         }
 
-         /// <summary>
 
-         /// 
 
-         /// </summary>
 
-         /// <param name="label"></param>
 
-         /// <param name="value"></param>
 
-         public void SetDuration(string label, float value)
 
-         {
 
-             int cnt = _items.Length;
 
-             bool found = false;
 
-             for (int i = 0; i < cnt; i++)
 
-             {
 
-                 TransitionItem item = _items[i];
 
-                 if (item.tweenConfig != null && item.label == label)
 
-                 {
 
-                     item.tweenConfig.duration = value;
 
-                     found = true;
 
-                 }
 
-             }
 
-             if (!found)
 
-                 throw new Exception("label not exists or not a tween label");
 
-         }
 
-         /// <summary>
 
-         /// 
 
-         /// </summary>
 
-         /// <param name="label"></param>
 
-         /// <returns></returns>
 
-         public float GetLabelTime(string label)
 
-         {
 
-             int cnt = _items.Length;
 
-             for (int i = 0; i < cnt; i++)
 
-             {
 
-                 TransitionItem item = _items[i];
 
-                 if (item.label == label)
 
-                     return item.time;
 
-                 else if (item.tweenConfig != null && item.tweenConfig.endLabel == label)
 
-                     return item.time + item.tweenConfig.duration;
 
-             }
 
-             return float.NaN;
 
-         }
 
-         /// <summary>
 
-         /// 
 
-         /// </summary>
 
-         public float timeScale
 
-         {
 
-             get { return _timeScale; }
 
-             set
 
-             {
 
-                 if (_timeScale != value)
 
-                 {
 
-                     _timeScale = value;
 
-                     int cnt = _items.Length;
 
-                     for (int i = 0; i < cnt; i++)
 
-                     {
 
-                         TransitionItem item = _items[i];
 
-                         if (item.tweener != null)
 
-                             item.tweener.SetTimeScale(value);
 
-                         else if (item.type == TransitionActionType.Transition)
 
-                         {
 
-                             if (((TValue_Transition)item.value).trans != null)
 
-                                 ((TValue_Transition)item.value).trans.timeScale = value;
 
-                         }
 
-                         else if (item.type == TransitionActionType.Animation)
 
-                         {
 
-                             if (item.target != null)
 
-                                 ((IAnimationGear)item.target).timeScale = value;
 
-                         }
 
-                     }
 
-                 }
 
-             }
 
-         }
 
-         /// <summary>
 
-         /// 
 
-         /// </summary>
 
-         public bool ignoreEngineTimeScale
 
-         {
 
-             get { return _ignoreEngineTimeScale; }
 
-             set
 
-             {
 
-                 if (_ignoreEngineTimeScale != value)
 
-                 {
 
-                     _ignoreEngineTimeScale = value;
 
-                     int cnt = _items.Length;
 
-                     for (int i = 0; i < cnt; i++)
 
-                     {
 
-                         TransitionItem item = _items[i];
 
-                         if (item.tweener != null)
 
-                             item.tweener.SetIgnoreEngineTimeScale(value);
 
-                         else if (item.type == TransitionActionType.Transition)
 
-                         {
 
-                             if (((TValue_Transition)item.value).trans != null)
 
-                                 ((TValue_Transition)item.value).trans.ignoreEngineTimeScale = value;
 
-                         }
 
-                         else if (item.type == TransitionActionType.Animation)
 
-                         {
 
-                             if (item.target != null)
 
-                                 ((IAnimationGear)item.target).ignoreEngineTimeScale = value;
 
-                         }
 
-                     }
 
-                 }
 
-             }
 
-         }
 
-         internal void UpdateFromRelations(string targetId, float dx, float dy)
 
-         {
 
-             int cnt = _items.Length;
 
-             if (cnt == 0)
 
-                 return;
 
-             for (int i = 0; i < cnt; i++)
 
-             {
 
-                 TransitionItem item = _items[i];
 
-                 if (item.type == TransitionActionType.XY && item.targetId == targetId)
 
-                 {
 
-                     if (item.tweenConfig != null)
 
-                     {
 
-                         if (!item.tweenConfig.startValue.b3)
 
-                         {
 
-                             item.tweenConfig.startValue.f1 += dx;
 
-                             item.tweenConfig.startValue.f2 += dy;
 
-                         }
 
-                         if (!item.tweenConfig.endValue.b3)
 
-                         {
 
-                             item.tweenConfig.endValue.f1 += dx;
 
-                             item.tweenConfig.endValue.f2 += dy;
 
-                         }
 
-                     }
 
-                     else
 
-                     {
 
-                         if (!((TValue)item.value).b3)
 
-                         {
 
-                             ((TValue)item.value).f1 += dx;
 
-                             ((TValue)item.value).f2 += dy;
 
-                         }
 
-                     }
 
-                 }
 
-             }
 
-         }
 
-         internal void OnOwnerAddedToStage()
 
-         {
 
-             if (_autoPlay && !_playing)
 
-                 Play(_autoPlayTimes, _autoPlayDelay, null);
 
-         }
 
-         internal void OnOwnerRemovedFromStage()
 
-         {
 
-             if ((_options & OPTION_AUTO_STOP_DISABLED) == 0)
 
-                 Stop((_options & OPTION_AUTO_STOP_AT_END) != 0 ? true : false, false);
 
-         }
 
-         void OnDelayedPlay()
 
-         {
 
-             InternalPlay();
 
-             _playing = _totalTasks > 0;
 
-             if (_playing)
 
-             {
 
-                 if ((_options & OPTION_IGNORE_DISPLAY_CONTROLLER) != 0)
 
-                 {
 
-                     int cnt = _items.Length;
 
-                     for (int i = 0; i < cnt; i++)
 
-                     {
 
-                         TransitionItem item = _items[i];
 
-                         if (item.target != null && item.target != _owner)
 
-                             item.displayLockToken = item.target.AddDisplayLock();
 
-                     }
 
-                 }
 
-             }
 
-             else if (_onComplete != null)
 
-             {
 
-                 PlayCompleteCallback func = _onComplete;
 
-                 _onComplete = null;
 
-                 func();
 
-             }
 
-         }
 
-         void InternalPlay()
 
-         {
 
-             _ownerBaseX = _owner.x;
 
-             _ownerBaseY = _owner.y;
 
-             _totalTasks = 1; //prevent to complete inside the loop
 
-             bool needSkipAnimations = false;
 
-             int cnt = _items.Length;
 
-             if (!_reversed)
 
-             {
 
-                 for (int i = 0; i < cnt; i++)
 
-                 {
 
-                     TransitionItem item = _items[i];
 
-                     if (item.target == null)
 
-                         continue;
 
-                     if (item.type == TransitionActionType.Animation && _startTime != 0 && item.time <= _startTime)
 
-                     {
 
-                         needSkipAnimations = true;
 
-                         ((TValue_Animation)item.value).flag = false;
 
-                     }
 
-                     else
 
-                         PlayItem(item);
 
-                 }
 
-             }
 
-             else
 
-             {
 
-                 for (int i = cnt - 1; i >= 0; i--)
 
-                 {
 
-                     TransitionItem item = _items[i];
 
-                     if (item.target == null)
 
-                         continue;
 
-                     PlayItem(item);
 
-                 }
 
-             }
 
-             if (needSkipAnimations)
 
-                 SkipAnimations();
 
-             _totalTasks--;
 
-         }
 
-         void PlayItem(TransitionItem item)
 
-         {
 
-             float time;
 
-             if (item.tweenConfig != null)
 
-             {
 
-                 if (_reversed)
 
-                     time = (_totalDuration - item.time - item.tweenConfig.duration);
 
-                 else
 
-                     time = item.time;
 
-                 if (_endTime == -1 || time <= _endTime)
 
-                 {
 
-                     TValue startValue;
 
-                     TValue endValue;
 
-                     if (_reversed)
 
-                     {
 
-                         startValue = item.tweenConfig.endValue;
 
-                         endValue = item.tweenConfig.startValue;
 
-                     }
 
-                     else
 
-                     {
 
-                         startValue = item.tweenConfig.startValue;
 
-                         endValue = item.tweenConfig.endValue;
 
-                     }
 
-                     ((TValue)item.value).b1 = startValue.b1 || endValue.b1;
 
-                     ((TValue)item.value).b2 = startValue.b2 || endValue.b2;
 
-                     switch (item.type)
 
-                     {
 
-                         case TransitionActionType.XY:
 
-                         case TransitionActionType.Size:
 
-                         case TransitionActionType.Scale:
 
-                         case TransitionActionType.Skew:
 
-                             item.tweener = GTween.To(startValue.vec2, endValue.vec2, item.tweenConfig.duration);
 
-                             break;
 
-                         case TransitionActionType.Alpha:
 
-                         case TransitionActionType.Rotation:
 
-                             item.tweener = GTween.To(startValue.f1, endValue.f1, item.tweenConfig.duration);
 
-                             break;
 
-                         case TransitionActionType.Color:
 
-                             item.tweener = GTween.To(startValue.color, endValue.color, item.tweenConfig.duration);
 
-                             break;
 
-                         case TransitionActionType.ColorFilter:
 
-                             item.tweener = GTween.To(startValue.vec4, endValue.vec4, item.tweenConfig.duration);
 
-                             break;
 
-                     }
 
-                     item.tweener.SetDelay(time)
 
-                         .SetEase(item.tweenConfig.easeType, item.tweenConfig.customEase)
 
-                         .SetRepeat(item.tweenConfig.repeat, item.tweenConfig.yoyo)
 
-                         .SetTimeScale(_timeScale)
 
-                         .SetIgnoreEngineTimeScale(_ignoreEngineTimeScale)
 
-                         .SetTarget(item)
 
-                         .SetListener(this);
 
-                     if (_endTime >= 0)
 
-                         item.tweener.SetBreakpoint(_endTime - time);
 
-                     _totalTasks++;
 
-                 }
 
-             }
 
-             else if (item.type == TransitionActionType.Shake)
 
-             {
 
-                 TValue_Shake value = (TValue_Shake)item.value;
 
-                 if (_reversed)
 
-                     time = (_totalDuration - item.time - value.duration);
 
-                 else
 
-                     time = item.time;
 
-                 if (_endTime == -1 || time <= _endTime)
 
-                 {
 
-                     value.lastOffset.Set(0, 0);
 
-                     value.offset.Set(0, 0);
 
-                     item.tweener = GTween.Shake(Vector3.zero, value.amplitude, value.duration)
 
-                         .SetDelay(time)
 
-                         .SetTimeScale(_timeScale)
 
-                         .SetIgnoreEngineTimeScale(_ignoreEngineTimeScale)
 
-                         .SetTarget(item)
 
-                         .SetListener(this);
 
-                     if (_endTime >= 0)
 
-                         item.tweener.SetBreakpoint(_endTime - item.time);
 
-                     _totalTasks++;
 
-                 }
 
-             }
 
-             else
 
-             {
 
-                 if (_reversed)
 
-                     time = (_totalDuration - item.time);
 
-                 else
 
-                     time = item.time;
 
-                 if (time <= _startTime)
 
-                 {
 
-                     ApplyValue(item);
 
-                     CallHook(item, false);
 
-                 }
 
-                 else if (_endTime == -1 || time <= _endTime)
 
-                 {
 
-                     _totalTasks++;
 
-                     item.tweener = GTween.DelayedCall(time)
 
-                         .SetTimeScale(_timeScale)
 
-                         .SetIgnoreEngineTimeScale(_ignoreEngineTimeScale)
 
-                         .SetTarget(item)
 
-                         .OnComplete(_delayedCallDelegate2);
 
-                 }
 
-             }
 
-             if (item.tweener != null)
 
-                 item.tweener.Seek(_startTime);
 
-         }
 
-         void SkipAnimations()
 
-         {
 
-             int frame;
 
-             float playStartTime;
 
-             float playTotalTime;
 
-             TValue_Animation value;
 
-             IAnimationGear target;
 
-             TransitionItem item;
 
-             int cnt = _items.Length;
 
-             for (int i = 0; i < cnt; i++)
 
-             {
 
-                 item = _items[i];
 
-                 if (item.type != TransitionActionType.Animation || item.time > _startTime)
 
-                     continue;
 
-                 value = (TValue_Animation)item.value;
 
-                 if (value.flag)
 
-                     continue;
 
-                 target = (IAnimationGear)item.target;
 
-                 frame = target.frame;
 
-                 playStartTime = target.playing ? 0 : -1;
 
-                 playTotalTime = 0;
 
-                 for (int j = i; j < cnt; j++)
 
-                 {
 
-                     item = _items[j];
 
-                     if (item.type != TransitionActionType.Animation || item.target != target || item.time > _startTime)
 
-                         continue;
 
-                     value = (TValue_Animation)item.value;
 
-                     value.flag = true;
 
-                     if (value.frame != -1)
 
-                     {
 
-                         frame = value.frame;
 
-                         if (value.playing)
 
-                             playStartTime = item.time;
 
-                         else
 
-                             playStartTime = -1;
 
-                         playTotalTime = 0;
 
-                     }
 
-                     else
 
-                     {
 
-                         if (value.playing)
 
-                         {
 
-                             if (playStartTime < 0)
 
-                                 playStartTime = item.time;
 
-                         }
 
-                         else
 
-                         {
 
-                             if (playStartTime >= 0)
 
-                                 playTotalTime += (item.time - playStartTime);
 
-                             playStartTime = -1;
 
-                         }
 
-                     }
 
-                     CallHook(item, false);
 
-                 }
 
-                 if (playStartTime >= 0)
 
-                     playTotalTime += (_startTime - playStartTime);
 
-                 target.playing = playStartTime >= 0;
 
-                 target.frame = frame;
 
-                 if (playTotalTime > 0)
 
-                     target.Advance(playTotalTime);
 
-             }
 
-         }
 
-         void OnDelayedPlayItem(GTweener tweener)
 
-         {
 
-             TransitionItem item = (TransitionItem)tweener.target;
 
-             item.tweener = null;
 
-             _totalTasks--;
 
-             ApplyValue(item);
 
-             CallHook(item, false);
 
-             CheckAllComplete();
 
-         }
 
-         public void OnTweenStart(GTweener tweener)
 
-         {
 
-             TransitionItem item = (TransitionItem)tweener.target;
 
-             if (item.type == TransitionActionType.XY || item.type == TransitionActionType.Size) //位置和大小要到start才最终确认起始值
 
-             {
 
-                 TValue startValue;
 
-                 TValue endValue;
 
-                 if (_reversed)
 
-                 {
 
-                     startValue = item.tweenConfig.endValue;
 
-                     endValue = item.tweenConfig.startValue;
 
-                 }
 
-                 else
 
-                 {
 
-                     startValue = item.tweenConfig.startValue;
 
-                     endValue = item.tweenConfig.endValue;
 
-                 }
 
-                 if (item.type == TransitionActionType.XY)
 
-                 {
 
-                     if (item.target != _owner)
 
-                     {
 
-                         if (!startValue.b1)
 
-                             tweener.startValue.x = item.target.x;
 
-                         else if (startValue.b3) //percent
 
-                             tweener.startValue.x = startValue.f1 * _owner.width;
 
-                         if (!startValue.b2)
 
-                             tweener.startValue.y = item.target.y;
 
-                         else if (startValue.b3) //percent
 
-                             tweener.startValue.y = startValue.f2 * _owner.height;
 
-                         if (!endValue.b1)
 
-                             tweener.endValue.x = tweener.startValue.x;
 
-                         else if (endValue.b3)
 
-                             tweener.endValue.x = endValue.f1 * _owner.width;
 
-                         if (!endValue.b2)
 
-                             tweener.endValue.y = tweener.startValue.y;
 
-                         else if (endValue.b3)
 
-                             tweener.endValue.y = endValue.f2 * _owner.height;
 
-                     }
 
-                     else
 
-                     {
 
-                         if (!startValue.b1)
 
-                             tweener.startValue.x = item.target.x - _ownerBaseX;
 
-                         if (!startValue.b2)
 
-                             tweener.startValue.y = item.target.y - _ownerBaseY;
 
-                         if (!endValue.b1)
 
-                             tweener.endValue.x = tweener.startValue.x;
 
-                         if (!endValue.b2)
 
-                             tweener.endValue.y = tweener.startValue.y;
 
-                     }
 
-                 }
 
-                 else
 
-                 {
 
-                     if (!startValue.b1)
 
-                         tweener.startValue.x = item.target.width;
 
-                     if (!startValue.b2)
 
-                         tweener.startValue.y = item.target.height;
 
-                     if (!endValue.b1)
 
-                         tweener.endValue.x = tweener.startValue.x;
 
-                     if (!endValue.b2)
 
-                         tweener.endValue.y = tweener.startValue.y;
 
-                 }
 
-                 if (item.tweenConfig.path != null)
 
-                 {
 
-                     ((TValue)item.value).b1 = ((TValue)item.value).b2 = true;
 
-                     tweener.SetPath(item.tweenConfig.path);
 
-                 }
 
-             }
 
-             CallHook(item, false);
 
-         }
 
-         public void OnTweenUpdate(GTweener tweener)
 
-         {
 
-             TransitionItem item = (TransitionItem)tweener.target;
 
-             switch (item.type)
 
-             {
 
-                 case TransitionActionType.XY:
 
-                 case TransitionActionType.Size:
 
-                 case TransitionActionType.Scale:
 
-                 case TransitionActionType.Skew:
 
-                     ((TValue)item.value).vec2 = tweener.value.vec2;
 
-                     if (item.tweenConfig.path != null)
 
-                     {
 
-                         ((TValue)item.value).f1 += tweener.startValue.x;
 
-                         ((TValue)item.value).f2 += tweener.startValue.y;
 
-                     }
 
-                     break;
 
-                 case TransitionActionType.Alpha:
 
-                 case TransitionActionType.Rotation:
 
-                     ((TValue)item.value).f1 = tweener.value.x;
 
-                     break;
 
-                 case TransitionActionType.Color:
 
-                     ((TValue)item.value).color = tweener.value.color;
 
-                     break;
 
-                 case TransitionActionType.ColorFilter:
 
-                     ((TValue)item.value).vec4 = tweener.value.vec4;
 
-                     break;
 
-                 case TransitionActionType.Shake:
 
-                     ((TValue_Shake)item.value).offset = tweener.deltaValue.vec2;
 
-                     break;
 
-             }
 
-             ApplyValue(item);
 
-         }
 
-         public void OnTweenComplete(GTweener tweener)
 
-         {
 
-             TransitionItem item = (TransitionItem)tweener.target;
 
-             item.tweener = null;
 
-             _totalTasks--;
 
-             if (tweener.allCompleted) //当整体播放结束时间在这个tween的中间时不应该调用结尾钩子
 
-                 CallHook(item, true);
 
-             CheckAllComplete();
 
-         }
 
-         void OnPlayTransCompleted(TransitionItem item)
 
-         {
 
-             _totalTasks--;
 
-             CheckAllComplete();
 
-         }
 
-         void CallHook(TransitionItem item, bool tweenEnd)
 
-         {
 
-             if (tweenEnd)
 
-             {
 
-                 if (item.tweenConfig != null && item.tweenConfig.endHook != null)
 
-                     item.tweenConfig.endHook();
 
-             }
 
-             else
 
-             {
 
-                 if (item.time >= _startTime && item.hook != null)
 
-                     item.hook();
 
-             }
 
-         }
 
-         void CheckAllComplete()
 
-         {
 
-             if (_playing && _totalTasks == 0)
 
-             {
 
-                 if (_totalTimes < 0)
 
-                 {
 
-                     InternalPlay();
 
-                     if (_totalTasks == 0)
 
-                         GTween.DelayedCall(0).SetTarget(this).OnComplete(_checkAllDelegate);
 
-                 }
 
-                 else
 
-                 {
 
-                     _totalTimes--;
 
-                     if (_totalTimes > 0)
 
-                     {
 
-                         InternalPlay();
 
-                         if (_totalTasks == 0)
 
-                             GTween.DelayedCall(0).SetTarget(this).OnComplete(_checkAllDelegate);
 
-                     }
 
-                     else
 
-                     {
 
-                         _playing = false;
 
-                         int cnt = _items.Length;
 
-                         for (int i = 0; i < cnt; i++)
 
-                         {
 
-                             TransitionItem item = _items[i];
 
-                             if (item.target != null && item.displayLockToken != 0)
 
-                             {
 
-                                 item.target.ReleaseDisplayLock(item.displayLockToken);
 
-                                 item.displayLockToken = 0;
 
-                             }
 
-                         }
 
-                         if (_onComplete != null)
 
-                         {
 
-                             PlayCompleteCallback func = _onComplete;
 
-                             _onComplete = null;
 
-                             func();
 
-                         }
 
-                     }
 
-                 }
 
-             }
 
-         }
 
-         void ApplyValue(TransitionItem item)
 
-         {
 
-             item.target._gearLocked = true;
 
-             switch (item.type)
 
-             {
 
-                 case TransitionActionType.XY:
 
-                     {
 
-                         TValue value = (TValue)item.value;
 
-                         if (item.target == _owner)
 
-                         {
 
-                             if (value.b1 && value.b2)
 
-                                 item.target.SetXY(value.f1 + _ownerBaseX, value.f2 + _ownerBaseY);
 
-                             else if (value.b1)
 
-                                 item.target.x = value.f1 + _ownerBaseX;
 
-                             else
 
-                                 item.target.y = value.f2 + _ownerBaseY;
 
-                         }
 
-                         else
 
-                         {
 
-                             if (value.b3) //position in percent
 
-                             {
 
-                                 if (value.b1 && value.b2)
 
-                                     item.target.SetXY(value.f1 * _owner.width, value.f2 * _owner.height);
 
-                                 else if (value.b1)
 
-                                     item.target.x = value.f1 * _owner.width;
 
-                                 else if (value.b2)
 
-                                     item.target.y = value.f2 * _owner.height;
 
-                             }
 
-                             else
 
-                             {
 
-                                 if (value.b1 && value.b2)
 
-                                     item.target.SetXY(value.f1, value.f2);
 
-                                 else if (value.b1)
 
-                                     item.target.x = value.f1;
 
-                                 else if (value.b2)
 
-                                     item.target.y = value.f2;
 
-                             }
 
-                         }
 
-                         if (invalidateBatchingEveryFrame)
 
-                             _owner.InvalidateBatchingState(true);
 
-                     }
 
-                     break;
 
-                 case TransitionActionType.Size:
 
-                     {
 
-                         TValue value = (TValue)item.value;
 
-                         if (!value.b1)
 
-                             value.f1 = item.target.width;
 
-                         if (!value.b2)
 
-                             value.f2 = item.target.height;
 
-                         item.target.SetSize(value.f1, value.f2);
 
-                         if (invalidateBatchingEveryFrame)
 
-                             _owner.InvalidateBatchingState(true);
 
-                     }
 
-                     break;
 
-                 case TransitionActionType.Pivot:
 
-                     item.target.SetPivot(((TValue)item.value).f1, ((TValue)item.value).f2, item.target.pivotAsAnchor);
 
-                     if (invalidateBatchingEveryFrame)
 
-                         _owner.InvalidateBatchingState(true);
 
-                     break;
 
-                 case TransitionActionType.Alpha:
 
-                     item.target.alpha = ((TValue)item.value).f1;
 
-                     break;
 
-                 case TransitionActionType.Rotation:
 
-                     item.target.rotation = ((TValue)item.value).f1;
 
-                     if (invalidateBatchingEveryFrame)
 
-                         _owner.InvalidateBatchingState(true);
 
-                     break;
 
-                 case TransitionActionType.Scale:
 
-                     item.target.SetScale(((TValue)item.value).f1, ((TValue)item.value).f2);
 
-                     if (invalidateBatchingEveryFrame)
 
-                         _owner.InvalidateBatchingState(true);
 
-                     break;
 
-                 case TransitionActionType.Skew:
 
-                     item.target.skew = ((TValue)item.value).vec2;
 
-                     if (invalidateBatchingEveryFrame)
 
-                         _owner.InvalidateBatchingState(true);
 
-                     break;
 
-                 case TransitionActionType.Color:
 
-                     ((IColorGear)item.target).color = ((TValue)item.value).color;
 
-                     break;
 
-                 case TransitionActionType.Animation:
 
-                     {
 
-                         TValue_Animation value = (TValue_Animation)item.value;
 
-                         if (value.frame >= 0)
 
-                             ((IAnimationGear)item.target).frame = value.frame;
 
-                         ((IAnimationGear)item.target).playing = value.playing;
 
-                         ((IAnimationGear)item.target).timeScale = _timeScale;
 
-                         ((IAnimationGear)item.target).ignoreEngineTimeScale = _ignoreEngineTimeScale;
 
-                     }
 
-                     break;
 
-                 case TransitionActionType.Visible:
 
-                     item.target.visible = ((TValue_Visible)item.value).visible;
 
-                     break;
 
-                 case TransitionActionType.Shake:
 
-                     {
 
-                         TValue_Shake value = (TValue_Shake)item.value;
 
-                         item.target.SetXY(item.target.x - value.lastOffset.x + value.offset.x, item.target.y - value.lastOffset.y + value.offset.y);
 
-                         value.lastOffset = value.offset;
 
-                         if (invalidateBatchingEveryFrame)
 
-                             _owner.InvalidateBatchingState(true);
 
-                     }
 
-                     break;
 
-                 case TransitionActionType.Transition:
 
-                     if (_playing)
 
-                     {
 
-                         TValue_Transition value = (TValue_Transition)item.value;
 
-                         if (value.trans != null)
 
-                         {
 
-                             _totalTasks++;
 
-                             float startTime = _startTime > item.time ? (_startTime - item.time) : 0;
 
-                             float endTime = _endTime >= 0 ? (_endTime - item.time) : -1;
 
-                             if (value.stopTime >= 0 && (endTime < 0 || endTime > value.stopTime))
 
-                                 endTime = value.stopTime;
 
-                             value.trans.timeScale = _timeScale;
 
-                             value.trans.ignoreEngineTimeScale = _ignoreEngineTimeScale;
 
-                             value.trans._Play(value.playTimes, 0, startTime, endTime, value.playCompleteDelegate, _reversed);
 
-                         }
 
-                     }
 
-                     break;
 
-                 case TransitionActionType.Sound:
 
-                     if (_playing && item.time >= _startTime)
 
-                     {
 
-                         TValue_Sound value = (TValue_Sound)item.value;
 
-                         if (value.audioClip == null)
 
-                         {
 
-                             if (UIConfig.soundLoader == null || value.sound.StartsWith(UIPackage.URL_PREFIX))
 
-                                 value.audioClip = UIPackage.GetItemAssetByURL(value.sound) as NAudioClip;
 
-                             else
 
-                                 value.audioClip = UIConfig.soundLoader(value.sound);
 
-                         }
 
-                         if (value.audioClip != null && value.audioClip.nativeClip != null)
 
-                             Stage.inst.PlayOneShotSound(value.audioClip.nativeClip, value.volume);
 
-                     }
 
-                     break;
 
-                 case TransitionActionType.ColorFilter:
 
-                     {
 
-                         TValue value = (TValue)item.value;
 
-                         ColorFilter cf = item.target.filter as ColorFilter;
 
-                         if (cf == null)
 
-                         {
 
-                             cf = new ColorFilter();
 
-                             item.target.filter = cf;
 
-                         }
 
-                         else
 
-                             cf.Reset();
 
-                         cf.AdjustBrightness(value.f1);
 
-                         cf.AdjustContrast(value.f2);
 
-                         cf.AdjustSaturation(value.f3);
 
-                         cf.AdjustHue(value.f4);
 
-                     }
 
-                     break;
 
-                 case TransitionActionType.Text:
 
-                     item.target.text = ((TValue_Text)item.value).text;
 
-                     break;
 
-                 case TransitionActionType.Icon:
 
-                     item.target.icon = ((TValue_Text)item.value).text;
 
-                     break;
 
-             }
 
-             item.target._gearLocked = false;
 
-         }
 
-         public void Setup(ByteBuffer buffer)
 
-         {
 
-             this.name = buffer.ReadS();
 
-             _options = buffer.ReadInt();
 
-             _autoPlay = buffer.ReadBool();
 
-             _autoPlayTimes = buffer.ReadInt();
 
-             _autoPlayDelay = buffer.ReadFloat();
 
-             int cnt = buffer.ReadShort();
 
-             _items = new TransitionItem[cnt];
 
-             for (int i = 0; i < cnt; i++)
 
-             {
 
-                 int dataLen = buffer.ReadShort();
 
-                 int curPos = buffer.position;
 
-                 buffer.Seek(curPos, 0);
 
-                 TransitionItem item = new TransitionItem((TransitionActionType)buffer.ReadByte());
 
-                 _items[i] = item;
 
-                 item.time = buffer.ReadFloat();
 
-                 int targetId = buffer.ReadShort();
 
-                 if (targetId < 0)
 
-                     item.targetId = string.Empty;
 
-                 else
 
-                     item.targetId = _owner.GetChildAt(targetId).id;
 
-                 item.label = buffer.ReadS();
 
-                 if (buffer.ReadBool())
 
-                 {
 
-                     buffer.Seek(curPos, 1);
 
-                     item.tweenConfig = new TweenConfig();
 
-                     item.tweenConfig.duration = buffer.ReadFloat();
 
-                     if (item.time + item.tweenConfig.duration > _totalDuration)
 
-                         _totalDuration = item.time + item.tweenConfig.duration;
 
-                     item.tweenConfig.easeType = (EaseType)buffer.ReadByte();
 
-                     item.tweenConfig.repeat = buffer.ReadInt();
 
-                     item.tweenConfig.yoyo = buffer.ReadBool();
 
-                     item.tweenConfig.endLabel = buffer.ReadS();
 
-                     buffer.Seek(curPos, 2);
 
-                     DecodeValue(item, buffer, item.tweenConfig.startValue);
 
-                     buffer.Seek(curPos, 3);
 
-                     DecodeValue(item, buffer, item.tweenConfig.endValue);
 
-                     if (buffer.version >= 2)
 
-                     {
 
-                         var pts = buffer.ReadPath();
 
-                         if (pts.Count > 0)
 
-                         {
 
-                             item.tweenConfig.path = new GPath();
 
-                             item.tweenConfig.path.Create(pts);
 
-                         }
 
-                     }
 
-                     if (buffer.version >= 4 && item.tweenConfig.easeType == EaseType.Custom)
 
-                     {
 
-                         var pts = buffer.ReadPath();
 
-                         if (pts.Count > 0)
 
-                         {
 
-                             item.tweenConfig.customEase = new CustomEase();
 
-                             item.tweenConfig.customEase.Create(pts);
 
-                         }
 
-                     }
 
-                 }
 
-                 else
 
-                 {
 
-                     if (item.time > _totalDuration)
 
-                         _totalDuration = item.time;
 
-                     buffer.Seek(curPos, 2);
 
-                     DecodeValue(item, buffer, item.value);
 
-                 }
 
-                 buffer.position = curPos + dataLen;
 
-             }
 
-         }
 
-         void DecodeValue(TransitionItem item, ByteBuffer buffer, object value)
 
-         {
 
-             switch (item.type)
 
-             {
 
-                 case TransitionActionType.XY:
 
-                 case TransitionActionType.Size:
 
-                 case TransitionActionType.Pivot:
 
-                 case TransitionActionType.Skew:
 
-                     {
 
-                         TValue tvalue = (TValue)value;
 
-                         tvalue.b1 = buffer.ReadBool();
 
-                         tvalue.b2 = buffer.ReadBool();
 
-                         tvalue.f1 = buffer.ReadFloat();
 
-                         tvalue.f2 = buffer.ReadFloat();
 
-                         if (buffer.version >= 2 && item.type == TransitionActionType.XY)
 
-                             tvalue.b3 = buffer.ReadBool(); //percent
 
-                     }
 
-                     break;
 
-                 case TransitionActionType.Alpha:
 
-                 case TransitionActionType.Rotation:
 
-                     ((TValue)value).f1 = buffer.ReadFloat();
 
-                     break;
 
-                 case TransitionActionType.Scale:
 
-                     ((TValue)value).f1 = buffer.ReadFloat();
 
-                     ((TValue)value).f2 = buffer.ReadFloat();
 
-                     break;
 
-                 case TransitionActionType.Color:
 
-                     ((TValue)value).color = buffer.ReadColor();
 
-                     break;
 
-                 case TransitionActionType.Animation:
 
-                     ((TValue_Animation)value).playing = buffer.ReadBool();
 
-                     ((TValue_Animation)value).frame = buffer.ReadInt();
 
-                     break;
 
-                 case TransitionActionType.Visible:
 
-                     ((TValue_Visible)value).visible = buffer.ReadBool();
 
-                     break;
 
-                 case TransitionActionType.Sound:
 
-                     ((TValue_Sound)value).sound = buffer.ReadS();
 
-                     ((TValue_Sound)value).volume = buffer.ReadFloat();
 
-                     break;
 
-                 case TransitionActionType.Transition:
 
-                     ((TValue_Transition)value).transName = buffer.ReadS();
 
-                     ((TValue_Transition)value).playTimes = buffer.ReadInt();
 
-                     ((TValue_Transition)value).playCompleteDelegate = () => { OnPlayTransCompleted(item); };
 
-                     break;
 
-                 case TransitionActionType.Shake:
 
-                     ((TValue_Shake)value).amplitude = buffer.ReadFloat();
 
-                     ((TValue_Shake)value).duration = buffer.ReadFloat();
 
-                     break;
 
-                 case TransitionActionType.ColorFilter:
 
-                     {
 
-                         TValue tvalue = (TValue)value;
 
-                         tvalue.f1 = buffer.ReadFloat();
 
-                         tvalue.f2 = buffer.ReadFloat();
 
-                         tvalue.f3 = buffer.ReadFloat();
 
-                         tvalue.f4 = buffer.ReadFloat();
 
-                     }
 
-                     break;
 
-                 case TransitionActionType.Text:
 
-                 case TransitionActionType.Icon:
 
-                     ((TValue_Text)value).text = buffer.ReadS();
 
-                     break;
 
-             }
 
-         }
 
-     }
 
-     class TransitionItem
 
-     {
 
-         public float time;
 
-         public string targetId;
 
-         public TransitionActionType type;
 
-         public TweenConfig tweenConfig;
 
-         public string label;
 
-         public object value;
 
-         public TransitionHook hook;
 
-         //running properties
 
-         public GTweener tweener;
 
-         public GObject target;
 
-         public uint displayLockToken;
 
-         public TransitionItem(TransitionActionType type)
 
-         {
 
-             this.type = type;
 
-             switch (type)
 
-             {
 
-                 case TransitionActionType.XY:
 
-                 case TransitionActionType.Size:
 
-                 case TransitionActionType.Scale:
 
-                 case TransitionActionType.Pivot:
 
-                 case TransitionActionType.Skew:
 
-                 case TransitionActionType.Alpha:
 
-                 case TransitionActionType.Rotation:
 
-                 case TransitionActionType.Color:
 
-                 case TransitionActionType.ColorFilter:
 
-                     value = new TValue();
 
-                     break;
 
-                 case TransitionActionType.Animation:
 
-                     value = new TValue_Animation();
 
-                     break;
 
-                 case TransitionActionType.Shake:
 
-                     value = new TValue_Shake();
 
-                     break;
 
-                 case TransitionActionType.Sound:
 
-                     value = new TValue_Sound();
 
-                     break;
 
-                 case TransitionActionType.Transition:
 
-                     value = new TValue_Transition();
 
-                     break;
 
-                 case TransitionActionType.Visible:
 
-                     value = new TValue_Visible();
 
-                     break;
 
-                 case TransitionActionType.Text:
 
-                 case TransitionActionType.Icon:
 
-                     value = new TValue_Text();
 
-                     break;
 
-             }
 
-         }
 
-     }
 
-     class TweenConfig
 
-     {
 
-         public float duration;
 
-         public EaseType easeType;
 
-         public CustomEase customEase;
 
-         public int repeat;
 
-         public bool yoyo;
 
-         public TValue startValue;
 
-         public TValue endValue;
 
-         public string endLabel;
 
-         public TransitionHook endHook;
 
-         public GPath path;
 
-         public TweenConfig()
 
-         {
 
-             easeType = EaseType.QuadOut;
 
-             startValue = new TValue();
 
-             endValue = new TValue();
 
-         }
 
-     }
 
-     class TValue_Visible
 
-     {
 
-         public bool visible;
 
-     }
 
-     class TValue_Animation
 
-     {
 
-         public int frame;
 
-         public bool playing;
 
-         public bool flag;
 
-     }
 
-     class TValue_Sound
 
-     {
 
-         public string sound;
 
-         public float volume;
 
-         public NAudioClip audioClip;
 
-     }
 
-     class TValue_Transition
 
-     {
 
-         public string transName;
 
-         public int playTimes;
 
-         public Transition trans;
 
-         public PlayCompleteCallback playCompleteDelegate;
 
-         public float stopTime;
 
-     }
 
-     class TValue_Shake
 
-     {
 
-         public float amplitude;
 
-         public float duration;
 
-         public Vector2 lastOffset;
 
-         public Vector2 offset;
 
-     }
 
-     class TValue_Text
 
-     {
 
-         public string text;
 
-     }
 
-     class TValue
 
-     {
 
-         public float f1;
 
-         public float f2;
 
-         public float f3;
 
-         public float f4;
 
-         public bool b1;
 
-         public bool b2;
 
-         public bool b3;
 
-         public TValue()
 
-         {
 
-             b1 = true;
 
-             b2 = true;
 
-         }
 
-         public void Copy(TValue source)
 
-         {
 
-             this.f1 = source.f1;
 
-             this.f2 = source.f2;
 
-             this.f3 = source.f3;
 
-             this.f4 = source.f4;
 
-             this.b1 = source.b1;
 
-             this.b2 = source.b2;
 
-         }
 
-         public Vector2 vec2
 
-         {
 
-             get { return new Vector2(f1, f2); }
 
-             set
 
-             {
 
-                 f1 = value.x;
 
-                 f2 = value.y;
 
-             }
 
-         }
 
-         public Vector4 vec4
 
-         {
 
-             get { return new Vector4(f1, f2, f3, f4); }
 
-             set
 
-             {
 
-                 f1 = value.x;
 
-                 f2 = value.y;
 
-                 f3 = value.z;
 
-                 f4 = value.w;
 
-             }
 
-         }
 
-         public Color color
 
-         {
 
-             get { return new Color(f1, f2, f3, f4); }
 
-             set
 
-             {
 
-                 f1 = value.r;
 
-                 f2 = value.g;
 
-                 f3 = value.b;
 
-                 f4 = value.a;
 
-             }
 
-         }
 
-     }
 
- }
 
 
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